Pre-launch · Invites go out in waves

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Features

Nine mechanics. One of them is the whole product.

Everything on this page is playable right here - the slider sends, the question reveals, the chest opens, the streak breaks. Nothing below is a screenshot.

Mechanics shipping
9
Boosts a day, capped
6
The whole daily loop
90s
People per world, ever
2

Play a whole day

Four taps is the entire daily loop. Watch the numbers move.

0 of 4 done

Nothing has happened yet. Six boosts in the bank and a question waiting.

Energy
XP to them
0
Streak
57 🔥

Every mechanic · tap one to try it

Adventures Every week Swipe date ideas apart; a match becomes a co-op quest worth 400 XP each. Co-op

What it looks like in practice

You both swipe date ideas separately. When you both say yes to the same one it becomes a three-step co-op quest worth 400 XP each - indoor camping night, cook the same pasta on video, arcade night.

EITHER OF YOU CAN TICK A STEP · BOTH GET THE XP

Why it exists

Deciding what to do together is the tax on being apart. Swiping pays it in ten seconds.

What we deliberately did not build

  • Read receipts - they turn a silence into an accusation.
  • Last seen - nobody needs to know you were awake and did not message.
  • Location sharing - the map clears where you pin, not where you walk.
  • A public feed - the only audience for this is one person.
  • A third person in a world - a world holds exactly two, permanently.
  • Buying more energy - the cap is the mechanic. Selling it would sell you a worse app.

The rule underneath all of it

Boosts only ever flow away from you. There is no way to send one to yourself, so the best move in the game is to be generous to the other person.

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